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Spacewalk Prototype

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Devlog

  • v0.0.6
    February 18, 2021 by discoPiranha
    For the first time being able to work on this project in a while, I decided to get started on adding debris and collisions. For the time being, there is one asteroid that appears directly above the pl... Continue reading
  • v0.0.5
    January 25, 2021 by discoPiranha
    Brief overview: 1) Particles appear to expand over time, giving it more of a "gas" visual. 2) Refactored code with Lua metatables to use Vector "objects" and simplify vector operations, using Reece Ga... Continue reading
  • v0.0.4
    January 21, 2021 by discoPiranha
    Added ability to cycle through values for particles per second, particle velocity, and particle mass! Still no reserve, and probably want to pen player in for testing purposes... Continue reading
  • Version 0.0.2 - This time you can tell what it's doing
    January 11, 2021 by discoPiranha#physics, #randomness, #projectiles, #tether
    Not sure how version numbers are actually supposed to work. I figure V1.0 is full release, V0.1 is the first real prototype, and V0.0.1 is the first commit. Correct me please if there's a real officia... Continue reading
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